It's been a while since I posted something. Been too busy to do much 3D stuff...
Rendered in Daz Studio and postworked in Photoshop.
*** DISCLAIMER ***
I did not model any of the 3D-objects in this scene. All objects were pre-made by 3D-artists for use in scenes like this.
Face Morphs: I used Neve by Moonbunny/Callad as a basis and changed the morphs from there
Skin-textures: Rio by Danae
Robot: BEO2K10 v2 by mighty_mestophales and Sequestrian but I edited the textures.
Concept, face- and body-morphs, texture-rework, posing, lighting, rendering and postwork by me.